ColRGBA get_atom_color(int i, int j, double al, int picked, gboolean to_pick)
get atom (or clone) color
void prepare_string(char *text, int id, ColRGBA col, vec3_t pos, float lshift[3], atom *at, atom *bt, atom *ct)
prepare a screen string to be rendered
void render_all_strings(int glsl, int id)
render all string to be rendered for a label list