#include <glwin.h>
Definition at line 364 of file glwin.h.
◆ abc
Box layout data structure
Definition at line 368 of file glwin.h.
◆ acl_format
Label format for the atom(s) and clone(s):
0 = element name,
1 = atomic symbol,
2 = atomic symbol + ID number (default),
3 = ID number
Definition at line 401 of file glwin.h.
◆ at_color
◆ at_data
Atom visual information, temporary buffer for movie encoding
Definition at line 439 of file glwin.h.
◆ atomicrad
Sphere radii (spacefilled used as style)
Definition at line 381 of file glwin.h.
◆ back
Background data structure
Definition at line 366 of file glwin.h.
◆ bondrad
Cylinder radii (ball and stick used as style)
Definition at line 384 of file glwin.h.
◆ c_angle
Camera angle: pitch and heading
Definition at line 425 of file glwin.h.
◆ c_shift
Camera position: x and y
Definition at line 426 of file glwin.h.
◆ cloned_poly
Draw cloned ployhedra: 0 = no, 1 = yes
Definition at line 390 of file glwin.h.
◆ color_map
Color maps, 0= atoms, 1 = polyhedra
Definition at line 371 of file glwin.h.
◆ draw_clones
Draw clones: 0 = no, 1 = yes
Definition at line 389 of file glwin.h.
◆ f_g
◆ filled_type
Spacefilled type, in:
0 = covalent radii,
1 = ionic radii,
2 = van Der Waals radii,
3 = in crystal radii
Definition at line 472 of file glwin.h.
◆ fm_show_vol
Show (1) or hide (0) isolated fragment(s) and molecule(s) volumes, calculated using:
0 = covalent radii,
1 = ionic radii,
2 = van Der Waals radii,
3 = in crystal radii
Definition at line 452 of file glwin.h.
◆ fm_vol_col
Isolated fragment(s) and molecule(s) volume colors:
0 = covalent radii,
1 = ionic radii,
2 = van Der Waals radii,
3 = in crystal radii
Definition at line 457 of file glwin.h.
◆ gbottom
Bottom plane position
Definition at line 432 of file glwin.h.
◆ gfar
Far plane position
Definition at line 428 of file glwin.h.
◆ gleft
Left plane position
Definition at line 429 of file glwin.h.
◆ gnear
Near plane position
Definition at line 427 of file glwin.h.
◆ gright
Right plane position
Definition at line 430 of file glwin.h.
◆ gtop
Top plane position
Definition at line 431 of file glwin.h.
◆ i_rings
Ring(s) visual information, temporary buffer for movie encoding
Definition at line 438 of file glwin.h.
◆ id
◆ l_ghtning
◆ labels
◆ light_loc
Lights locations (only used when drawing light spots), in
0 = ambient light, not in the model,
1 = spot or directional light, in the model
Definition at line 482 of file glwin.h.
◆ linerad
Line width (wireframe used as style)
Definition at line 385 of file glwin.h.
◆ m_depth
Maximum camera depth
Definition at line 424 of file glwin.h.
◆ m_is_pressed
is the key m pressed ?
Definition at line 412 of file glwin.h.
◆ m_terial
◆ mfactor
◆ mpattern
Measure line pattern
Definition at line 408 of file glwin.h.
◆ mtilt
Measure tilt, if any
Definition at line 407 of file glwin.h.
◆ mwidth
Measure line width
Definition at line 410 of file glwin.h.
◆ p_depth
Camera depth
Definition at line 423 of file glwin.h.
◆ pointrad
Point size (points or wireframe used as style)
Definition at line 380 of file glwin.h.
◆ quality
Quality of the rendering
Definition at line 477 of file glwin.h.
◆ radall
Cylinder radii (cylinders used as style)
Definition at line 386 of file glwin.h.
◆ render
OpenGL render type, in
0 = filled (default),
1 = lines,
2 = points
Definition at line 478 of file glwin.h.
◆ rep
Representation: 0 = orthographic, 1 = perspective
Definition at line 490 of file glwin.h.
◆ rotation_mode
Not used anymore, should be removed
Definition at line 463 of file glwin.h.
◆ rotation_quaternion
Rotation quaternion
Definition at line 435 of file glwin.h.
◆ sel_color
◆ selected
atom(s) selection lists
0 = analysis mode,
1 = edition mode
Definition at line 414 of file glwin.h.
◆ show_atom
Daw or not the atom(s), 0 = atoms, 1 = clones
Definition at line 373 of file glwin.h.
◆ show_coord
Draw or not the coordination(s)
Definition at line 376 of file glwin.h.
◆ show_label
Draw or not the label(s), 0 = atoms, 1 = clones
Definition at line 374 of file glwin.h.
◆ show_poly
Draw or not the polyhedra
Definition at line 375 of file glwin.h.
◆ show_vol
Show (1) or hide (0) overall molecular volumes, calculated using:
0 = covalent radii,
1 = ionic radii,
2 = van Der Waals radii,
3 = in crystal radii
Definition at line 442 of file glwin.h.
◆ spcolor
Coordination sphere colors
Definition at line 421 of file glwin.h.
◆ sphererad
Sphere radii (spheres or ball and stick used as style)
Definition at line 379 of file glwin.h.
◆ step
The MD step, in case of trajectory
Definition at line 489 of file glwin.h.
◆ style
Default style, in:
0 = ball and stick,
1 = wireframe,
2 = spacefilled,
2 = spheres,
3 = cylinders,
4 = dots
Definition at line 465 of file glwin.h.
◆ vol_col
Overall molecular volume colors, calculated using:
0 = covalent radii,
1 = ionic radii,
2 = van Der Waals radii,
3 = in crystal radii
Definition at line 447 of file glwin.h.
◆ xyz
Axis layout data structure
Definition at line 367 of file glwin.h.
◆ zoom
Zoom factor
Definition at line 433 of file glwin.h.
The documentation for this struct was generated from the following file: