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atomes 1.3.1
atomes: an atomic scale modeling tool box
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OpenGL shaders for the atomes program. More...
#include "global.h"Go to the source code of this file.
Macros | |
| #define | GLSL(src) |
Variables | |
| const GLchar * | point_vertex |
| const GLchar * | point_color |
| const GLchar * | line_vertex |
| const GLchar * | line_color |
| const GLchar * | line_stipple |
| const GLchar * | angle_vertex |
| const GLchar * | angle_stipple |
| const GLchar * | line_stipple_color |
| const GLchar * | angle_color |
| const GLchar * | full_vertex |
| const GLchar * | sphere_vertex |
| const GLchar * | cylinder_vertex |
| const GLchar * | cone_vertex |
| const GLchar * | cap_vertex |
| const GLchar * | gs_cylinder_geom |
| const GLchar * | string_vertex |
| const GLchar * | full_color |
| const GLchar * | sphere_vertex_ray |
| const GLchar * | cylinder_vertex_ray |
| const GLchar * | cone_vertex_ray |
| const GLchar * | cap_vertex_ray |
| const GLchar * | full_color_ray |
| const GLchar * | angstrom_vertex |
| const GLchar * | degree_vertex |
| const GLchar * | string_color |
| const GLchar * | string_color_2d |
| const GLchar * | background_vertex |
| const GLchar * | background_linear |
| const GLchar * | background_circular |
OpenGL shaders for the atomes program.
Definition in file ogl_shaders.c.
| #define GLSL | ( | src | ) |
Definition at line 48 of file ogl_shaders.c.
| const GLchar* angle_color |
Definition at line 330 of file ogl_shaders.c.
| const GLchar* angle_stipple |
Definition at line 141 of file ogl_shaders.c.
| const GLchar* angle_vertex |
Definition at line 128 of file ogl_shaders.c.
| const GLchar* angstrom_vertex |
Definition at line 1834 of file ogl_shaders.c.
| const GLchar* background_circular |
Definition at line 2200 of file ogl_shaders.c.
| const GLchar* background_linear |
Definition at line 2164 of file ogl_shaders.c.
| const GLchar* background_vertex |
Definition at line 2153 of file ogl_shaders.c.
| const GLchar* cap_vertex |
Definition at line 479 of file ogl_shaders.c.
| const GLchar* cap_vertex_ray |
Definition at line 1204 of file ogl_shaders.c.
| const GLchar* cone_vertex |
Definition at line 437 of file ogl_shaders.c.
| const GLchar* cone_vertex_ray |
Definition at line 1122 of file ogl_shaders.c.
| const GLchar* cylinder_vertex |
Definition at line 397 of file ogl_shaders.c.
| const GLchar* cylinder_vertex_ray |
Definition at line 1034 of file ogl_shaders.c.
| const GLchar* degree_vertex |
Definition at line 1957 of file ogl_shaders.c.
| const GLchar* full_color |
Definition at line 636 of file ogl_shaders.c.
| const GLchar* full_color_ray |
Definition at line 1264 of file ogl_shaders.c.
| const GLchar* full_vertex |
Definition at line 346 of file ogl_shaders.c.
| const GLchar* gs_cylinder_geom |
Definition at line 518 of file ogl_shaders.c.
| const GLchar* line_color |
Definition at line 93 of file ogl_shaders.c.
| const GLchar* line_stipple |
Definition at line 102 of file ogl_shaders.c.
| const GLchar* line_stipple_color |
Definition at line 314 of file ogl_shaders.c.
| const GLchar* line_vertex |
Definition at line 80 of file ogl_shaders.c.
| const GLchar* point_color |
Definition at line 66 of file ogl_shaders.c.
| const GLchar* point_vertex |
Definition at line 50 of file ogl_shaders.c.
| const GLchar* sphere_vertex |
Definition at line 370 of file ogl_shaders.c.
| const GLchar* sphere_vertex_ray |
Definition at line 980 of file ogl_shaders.c.
| const GLchar* string_color |
Definition at line 2123 of file ogl_shaders.c.
| const GLchar* string_color_2d |
Definition at line 2139 of file ogl_shaders.c.
| const GLchar* string_vertex |
Definition at line 584 of file ogl_shaders.c.